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AI Insights · Timothy · October 2022

Top 5 Neon Games on Android in Egypt Q3 2022

In Q3 2022, the top 5 Neon Games on Android in Egypt showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.

Top 5 Neon Games on Android in Egypt Q3 2022

During the third quarter of 2022, the top 5 Neon Games on the Android platform in Egypt exhibited diverse trends in downloads, revenue, and active user engagement. Here’s a detailed look at their performance:

Tiles Hop EDM Rush Music Game from AMANOTES PTE LTD saw a steady number of weekly downloads, ranging from around 43K to 56K, with a peak of approximately 56.7K in the week of July 4. The game maintained a consistent user base, with weekly active users fluctuating between 598K and 647K. However, weekly revenue was minimal, peaking at just $14 in the last week of June.

Bricks Breaker Quest by mobirix achieved stable weekly downloads, mostly staying between 22K and 27K. Weekly active users saw a high of 1.18M in early July but slightly dipped to around 1.08M by the end of September. Revenue showed modest growth, peaking at $65 in mid-July and maintaining around $52 by the end of the quarter.

Tic Tac Toe Glow: 2 Players, developed by Arclite Systems, experienced a significant increase in weekly downloads, starting at approximately 14.4K and reaching a peak of 31.2K in mid-September. Weekly active users followed a similar trend, growing from about 164K to over 205K at its highest point. However, the game did not generate any notable revenue during this period.

Dancing Road: Color Ball Run!, another title from AMANOTES PTE LTD, saw a decline in weekly downloads, starting at around 33.4K in early July and dropping to 7.7K by the end of September. This decline was mirrored in the weekly active users, which decreased from 153K to 66.7K over the quarter. Like some others, this game also did not report any revenue.

Tic Tac Toe 2 Player: XOXO by Rejoy Studio showed a dramatic drop in weekly downloads, from about 23.2K in late June to just 652 by the end of September. Similarly, weekly active users decreased from approximately 157K to 57.3K. The game did not generate any revenue during the third quarter.

These insights are based on data from Sensor Tower, which offers more detailed analytics and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022